Delta Force

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Editor‘s Review

What Delta Force does best is to offer extreme levels of customization and advancement systems such that players are literally free to create their own way of gameplaying. From the operator and weapon they have to the vehicles they drive around in, the game offers an enormous playground of choice and customizing of choice in tactic.

 

At its core, Delta Force boasts more than 100 distinct weapons with profound tuning capability. Compared to the vast majority of shooters where weapon upgrades at best only tweak base stats or pre-determined skins, Delta Force boasts a deep tuning UI. You can tune recoil patterns, cap bullet spread, rate of fire, and reload rate. The sub-level functionality allows players to tune guns exactly as they wish them to feel and perform with their playing style. You can have a sniper rifle with rate and preciseness perhaps maxed or an SMG with high rate of fire and sticky recoil, and that goes into deep performance and cosmetic appearance-ways beyond stats tweak ups.

 

Appearance-wise, weapon skins and decals enable a high degree of cosmetic adjustment without impacting on stats, and you are able to express your personality. Your operator is able to stride into battle with a distinctive look and your weapon configured to meet the manner in which you play. The balance between appearance and functional finish is well achieved and this serves to foster player attachment to their kit.

 

Operators themselves are themselves diverse global elites with special skills and strategic toys. To illustrate, “Tempest” is a new operator with a special stun grenade that immobilizes enemies for a brief period and offers new strategic possibilities for Warfare mode. On the other hand, “Shadow” has infiltration and stealth with cloaking device and stealth takedown tools. These distinguishing skills have a massive impact on the way that you play — are you a charge-in aggressively with heavy artillery type of player, or creep behind enemy lines and sabotage under the cover of stealth? This operator diversification gets players into “styles” they might never have employed before.

 

Operators are unlocked and played into a fun progression system on a battle pass and Merit Points from ranked play. The system provides good progression feel and rewards consistent play. They are compelled to rank up for bragging rights but more so to unlock more-powerful or more-specialized operators and weapon tuning types.

 

Vehicle tuning is another key factor as well. You’re not stuck with stock tanks and copters but are actually free to tune fire loadouts and armor and vehicles and vehicle modification according to preference or according to mission. For example, a heavier, slower tank may be better suited for defensive play, while a fast-moving vehicle with moderate armor can excel at flanking and quick strikes. This tuning of vehicles offers another level of strategy which fits into gameplay of the enormous Warfare mode levels.

 

Even with these strengths, complexity and option diversity can intimidate new players. An enormous amount of options with incremental adjustment of weapon and operator abilities can intimidate potential players or new players of this type of shooters. Diversified operator ability balancing has been difficult; some of the abilities are overpowered under particular situations, and some underpowered or useful only once. This has triggered ongoing debate among players with regards to balancing of the game and matchmaking fairness.

 

Also, skill-based advancement is better in the upgrade and craft system. Those players who take the time to learn operator combinations and weapon tuning play better, though this in turn engenders a potential learning curve. Casual players would be better off with more fast-paced, straightforward progression systems, and thus they would have no hope of competing with more focused players. The system engenders such complexity, though, that players who like to tinker and play around are rewarded.

 

By Jerry | Copyright © Game-Nook - All Rights Reserved

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